pl_crusoe is my main side project at the moment, a map for Team Fortress 2 set by the side of a Scottish lake. It makes extensive use of the Frontline! and Maritime community content packs, and is based loosely on a layout by tf2maps user Tyler.
Since adopting it from Tyler, I’ve redesigned the second and last points completely, including the distinctive sweep down into last, and the long “gauntlet” defensive positions at the second control point. Gameplay is tried and tested TF2 staples, with a focus on verticality and flanking, plus several spaces for attackers to recuperate before their final attacks.
I’m currently in the process of detailing Crusoe, hoping to have a full Beta and Release Candidate release in Summer 2017.