I’m the lead designer, QA lead, and one of the level designers for Locomotion, a train puzzle game built in Unity, and our group submission for our Game Development module. We were commissioned to make Locomotion – and the original design document was provided by – Ghost Town Games, creators of Overcooked. I received a Distinction grade for my work on the game in the first semester, and i’m on track to get a Distinction for the second semester.
I’ve made eleven puzzles for the current version of the game, creating the first two of three worlds, including designing and building the puzzles, sketching and defining the overall detailing, and iterating on the levels based on feedback. I’ve written a blog post about Locomotion’s level design here: further images of my levels are below, and a demo download and gameplay video will be available soon.
Locomotion is due to be shown at the Norwich Gaming Festival in June 2017.